Approaching Accord's shop ends the level. Drakengard at IGN: walkthroughs, items, maps, video tips, and strategies ... Drakengard Wiki Guide. It's just wizards and soldiers, though, so it shouldn't be a problem. Titan Lord - When he holds the sword up and charges, he can't be stunned out of the attack and it does a lot of damage. Weapon List Chakrams ... Chapter 3, Verse 5 (shop) Final Knell Branch C, Verse 4 (chest) Guardian's Oath Congratulations, you've unlocked Branch B. In the area you spawn in, go to the right side for your first chest. He'll charge up a fireball to shoot at you. When you approach the next exit, it seals. ALL RIGHTS RESERVED. You should have more targets than you need, mop up with fireballs. Be sure to grab it before you go too far forward. The scrolling speed of the notes is variable, which I feel makes it more difficult to time the notes the same (visually). Go up the stairs and immediately on the right is a series of jumps to make to get to the first treasure chest. If you've come this far, then here is the brick wall you will have to surmount for 100%. If you can single out Two, the fight shouldn't be too tough. The easy way to take them out is to Square > Triangle spam with level 2 spear, which can easily stun lock the Ogres. Anyway, this boss is very pattern oriented and easy to trick into doing what you want. Activate Intoner mode if you have it, if not destroy the shots Armaros fires at you to fill it. Upper left is a chest. Destroy these tin cans. Crise and Whispers: Second Cent weapon; use Cent in missions to unlock. They're mostly in the way as you dodge the buildings and come in pairs. Go back and then go up to the left, jumping over any gaps. You face a single Titan. Next to the checkpoint, after the fight with 3 imps at the beginning. Spirits &Soldiers - Try to hit the soldiers before the spirits get in them. Past all of that, is another sealed area. I took the time to level Sins of the Fallen after this stage, if you have been using Dito, you should definitely have it by now. The wizards can appear on the boxes, other than that just use standard tactics. Don't die. Is there any option to switch eng subs in jap version of the game? Kill all of hte soldiers to unlock the path down to the boss fight. Show/hide completed trophies: ... You will earn four of the five trophies naturally for completing each Verse in the episode and beating the final boss, and the last will require grinding your character to Level 10. Oh look! The Titan is pretty standard as well. The Titan comes with some soldiers as back up, but if you summon Mikhail he should take them out as he tries to blast the Titan. Kill them and then another wave spawns with archers and lancers and you can summon Mikhail to help with these if you want. You have 5 minutes to kill 25 guys and collect 7 items. These go in waves, with each wave giving you an opprutunity to back out and get some money and exp, or keep going and risk what you have to gain more. On a dragon. Once you pass the checkpoint the next chest is off to the left. Beating this Verse unlocks Book Club: Innocence and level 4 Zero's sword, which you should equip immediately. The only difference between this mission and the last is there are more enemies, and some of them are bigger. Once a Woman: Branch C, Verse 3 chest; first one right behind you, Imperial Fang:  Branch C, Verse 2 shop; 60900g, Feral King's Wildblade: Lost Verse 2 shop; 73500g, Mourning Thorn: Lost Verse 3 shop; 75600g, Nier's Blade: DLC (Does not count for Branch D or achievements), Kaine's Swords: DLC (Does not count for Branch D or achievements), Twisted Hunger: First spear, given by Dito, Spear of Empathy: Flint Stint Accord Mission. Jump up and grab the gold from it before continuing. The game continues, but before you go anywhere, after the second bridge is the third and final chest. Then you're off to do Accord missions. Dodge the circles and punish the golem for the long cooldown time. The Dark Cerebus is actually not that tough thanks to the bomb carriers. Go towards the door and they will show you where the next chest is. It's time for another flying segment. These things either posses a soldier, buffing it and making it immune to stuns until you knock it out of them, or floats around at throws it's chakram at you. Be sure to dodge or block as needed and call Mikhail when he is available to blast him. You're up against a Gigas, so wait for him to provide an opening then destroy him. dodge to the side. Spam regular fireballs on the cubes. This guy does a lot of damage, so youwant to find his tells. Making sense of the Drakengard 3 (Drag-on Dragoon) Storyline? This is the first boss that requires a bit of thought in order to win. Also Desert Payday unlocks, which is what you'll be using to get a lot of money later in the game. On the right side of the arena is a chest, grab it before you leave. I will include the map in the images as best I can and apologize in advance for the poor quality of the images. This is your chance to attack. Examine the stall to learn about the weapon shop and unlock the gate to proceed. Go forward and then left. Pause it then play up to the same pointin game. 3. Privacy PolicyCookie SettingsDo Not Sell My InformationReport Ad. You shouldn't need to use Intoner mode for it if you keep to it's side and spam the spear. Hop back down and into the final room. For Drakengard 3 on the PlayStation 3, a GameFAQs message board topic titled "For those struggling with the final boss of branch D... *Spoilers*". There's a chest in this room on the right..  You shouldn't need to summon Mikhail, but you can do it if you want. Take damage from something on your way to the chest, intoner to break the chest. After he dies, the level is over. I recommend you equip the Eternal Voice before you continue, since it does more damage and seems to attack faster. If you have DLC, now would be an okay time to start in on it which will give you a massive chunk of money to play with, you can also get some accord missions done. Go up the spiral path, past the checkpoint, into the pit with the undead and use the platforms to jump over the wall. People on the forums for help during my initial playthrough. So, in the background a much more interesting fight is going on while you get to fight the army of Galgaliel. Hit and run with Eternal Wail jump attacks or your favorite combo. She's a LOT more aggressive this time and blocks a bit more. These things will jump on you and explode. This cannon charges up and then shoots three shots that don't home in on you, so they can be dodge by listing lazily to the left or right. 3. Stock up on healing items, cause the next area can be a pain. Buying strength and defense potions may not be a terrible idea either. Go up the path and you'll finally be out of the cinematic sequence. Go past them and into a sealed room. Follow the path forward, jump up to the archers (kill them if you want) and over to the other archers. There are then three chests right in front of you. Obed Donat. ----- Part 4: Chapter 9 V. 3 - Final Boss (Ending 2) ----- OK, I had a lot of problems with this boss at first, when my attack was a bit under 120. Anyway, after the cannon, you'll see some cliffs. Rule of Divine Law: Second Octa weapon: Use Octa in missions to unlock. You can evade with R1 if you need to. Also, if you have any information for me such as typos or you think theres something I missed or a different strategy, please feel free to send me a PM on GameFAQs. Before going any further: No, there is not a flowerless Zero costume. You will likely spend at least an hour attempting this fight. She does her fist combos and will occasionally charge up to do a massive punch. You take very little damage from them, and anyone you aren't locked on to can be lifted with the Rising Spinslash combo. Get up there and circle around until you find the area that's close to the vine. Switch out your blade with Zero's upgraded sword and then continue. The wind up time is enough to block or dodge away from them. Go next to the door to end the level. It looks like you face one titan, but in reality you'll fight three total. If you have Zero's Sword equipped it will deal massive damage to her. This fight isn't terribly difficult, the NEXT part however. Approach the gate, then go through the gate and the level is over. Micheal is summonable here and he takes off a lot of their health. When they're dead and the timer hits zero, you can attack Five again and finish her off. Make sure you hit the torches as you go to negate the cold damage. Go through the archway to get locked into another area. After this area, the next area has a bunch of undead and the second treasure chest. If you have an issue, keep one Cerebus inbetween you and the other one and activate Intoner mode to destroy one of them. Use lock on and it should only take a couple of tries to perfect it. Go forward and Cent points out the first chest. 2. The cannon in this area can actually be your friend if you keep an undead Gigas inbetween you and it. The troops start to get a bit... crazy. You can knock them down with jump triangle sword attacks as well, and I believe a decent strength Chakram. The last chest is in on the right when the path opens up a bit. That's really the only difference between these and normal wolves. After the centaur and the Ogres are dead, hunt down the Wizards and go to the end of the bridge. Captain's Guard: Second Decadus Weapon; use Decadus in missions to unlock. A lance, First-Time Completion: Gold Base Material. You must bee line from chest to chest and avoid hits as much as possible. To the right of the entrance to the large area at the end of the chapter. Mikhail will take a chunk off their health if you summon him. Effective use of bombs can anhilate the titans. Keep going until you hit the sealed area. Unfortunately he creates a lot of lag here. If you want to kill them, try to seperate them first. Keep going up until you find the next jumping segment. To the left of the soldiers at the final barricade on the bridge. For starters, she can dodge and perform weapon combos by changing in the middle of a combo. Same amount of enemies to kill though. Just be careful with the bombs. ... 5:10. The level ends when you sink their battleship. He has a few main attacks: When he charges the fireball, be on the ground and spam square. You can use bombs to smash him a lot. After, you'll see two familiar sights. Right before the final statue, on the right behind a tree is the last treasure chest. Go forward and you should see a chest immediately on the right. You have enough time to clear up on the enemies around the first chest, but you should hurry. I recommend sword or chakram. They aren't dead when they fall apart, thoug so keep killing them until a larger exp value appears. Standard tactics apply to the Gigas and the soldiers. Go up there and there's the third treasure chest. Gaia's Flame: Branch B, Verse 1; first chest at the start of the level. When he opens his mouth to breath fire, shoot into his mouth. The final sun is in the northern area. Be careful getting the chest on the stump, the archers can and will knock you off. If you miss it you start over. And get locked in a room with 50 soldiers. A high damage fist weapon can clean up in this mission. Jump across the chasm and on the left is another chest. Kill them and proceed. It will swing with it's blades, first it's right, then it's left, finally both blades at the same time. Before you leave, there's a chest up on the ridge where one of the trolls started. Anticipate it to keep up damage and destroy the blasts it fires to fill your Intoner gauge if you need it. Follow. You might want to kill the archers first before taking out the Gigas. Azure Cleaver: Chapter 4, Verse 1 shop; 21000g, Duchess's Dance: Chapter 5, Verse 3 shop; 37800g. Go there, sticking to shadows to recover your health as you go, and you'll encounter some wizards. These guys will charge and do pretty serious damage, make sure you know where they are at all times in a fight, however thier charges are really easy to parry, which will knock off a large chunk of health and make them easy to finish off. Have all of the weapons you are using fully upgraded. The main thing to keep in mind is each Intoner does different things to make this fight harder. When it shoots laser at you, you should shoot it with fireballs. VERDICT: Drakengard 3 will join the collections of many series fans, as it certainly has buckets of character and no doubt stays true to the previous games. First-Time Completion: Virginal Sin Weapon. The only time you are required to fight is when you are sealed into the room, with exceptions being addressed in the guide. Go through the door, take the first left then follow the hall into the spiral path into the sealed room. It starts with an undead Gigas stomping around the chest and ends with a titan standing over the last one. At the end is a door leading to another sealed area, you'll start to recognize them by that iron door alone. With their melodious song imbued with powerful magic, they capture the world of tyrants, thereby restoring peace and harmony. When see the archers and lancers there will be platforms past a 'gate' as well as Accord's Shop. Follow the path through the doors and look in the right corner for some boxes with treasure in them. I have no idea how to pluralize that, but other than there being two of them, they're the same animal. This has the exact same pattern, but doesn't run away when low on health. Flame Cerebus - The first thing this one will usually do is summon Alpha Sand Wolves into the fight. Each song will be represented by a ring expanding from the boss that happens at the same time as a chime. 3 from the left moving to the top of the screen. Jump onto that platform then look across to see a barricade with a chest behind it. Found along the path. Once back at the main menu, stock up on healing items, cause this next one could be a problem. Thunder Lord: Chapter 2 Verse 2 shop; 7700g, Saintly Brimstone: Chapter 4, Verse 1 shop; 21000g, Bloodletter: Chapter 5, Verse 3 shop; 37800g, Broken Iron: Shooting Stars Accord Mission. Well, same strategy, but now there's two of them. 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